![]() ![]() There are rooms where you have to fight waves of enemies in order to progress. There is also a section where you have to keep jumping on platforms while avoiding invulnerable enemies. For example, there is an instance where you become trapped in a linear corridor and have to run away from small enemies that are chasing you. This forces you to mix up your play style, which adds some overall challenge, but kiosks are not as plentiful as I would have liked.Īlthough the game’s overall map design is run of the mill, it does its best to mix up the scenarios you find yourself in. There are areas within the game where your favorite guns aren’t as effective. You can swap out which guns you want to carry at kiosks scattered around the map, but the inability to switch through all of the guns at will makes for a more constricting experience. The minor issue I had with this mechanic is that you can only carry two guns at once. Do you want a powerful but easily overheating gun? Or a fast-firing machine gun with lower damage-per-second? This is how the game allows you to choose what type of experience you want to have, as some guns work better than others with certain enemies and bosses. Herein lie some of the strategic aspects of this game. One of the main mechanics is the ability to unlock and purchase a nice collection of guns, ranging from long range rifles to grenade launchers – nothing fancy or extraordinary, but they get the job done. Since Greedy Guns focuses so heavily on combat, the game thankfully does a good job mixing up the moment-to-moment action. ![]() ![]() Thankfully, the bullet hell elements here don’t necessarily mean “difficult.” Since the game has a very generous checkpoint system, you won’t be pulling your hair out of frustration. The game even feels like a bullet hell during boss fights. This is coupled with the many enemy projectiles you must dodge. It’s a familiar mechanic that requires more skill from the player. The game allows you to dispatch enemies easily by using a dual stick shooting mechanic, which allows you to line up shots accurately with ease. There are also no puzzles or many hidden items to collect, besides a couple of small health upgrades. There are places you can’t reach without certain abilities, but for the most part the game tunnels you through towards your next objective. At times, it feels like a more linear Metroidvania with a lot of bullet hell added in for good measure. The game’s main focus is on giving you weapons to kill everything in sight. There is less of an emphasis on platforming, exploration and narrative. It’s heavily focused on giving the player an action sidescroller similar to games like Metal Slug. Greedy Guns by Tio Atum is a 2D platformer looking to capture your attention in a crowded genre. They may even feel familiar, but thanks to a great narrative or fantastic gameplay, mediocre design aspects can be overlooked. Great platformers have something that makes them stand out, makes them unique, and provides players with a memorable experience. ![]()
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