![]() ![]() By mixing roles of frontliner and healing support, you can't really specialize at both effectively you output less damage than a dedicated attacker, and restore less HP than a dedicated healer. It's just a better class overall.Paladin as a tank / healer in combat is possible, but inefficient.īuilding a Pathfinder character is all about tradeoffs. You don't learn spells at a specific caster level, a spell is cast at the caster level of the class that is casting the spell.Ī spell’s power often depends on its caster level, which for most spellcasting characters is equal to her class level in the class she’s using to cast the spell.Īs a side note, I recommend that you take Unchained Rogue over rogue. ![]() Does that mean a spell learned at caster level 8 wouldn't benefit from the bonus? But what happens when I'm level 8? Since my HD is d6, the bonus would only work on spells learned from a caster level of 1 (operates as if caster level 3) to 4 (operates as if caster level 6). O a level 2 arcanist with Magical Knack would make spell learned at caster level 2 be cast as if my caster level was 4. You seem to be confused on how Caster level works. This means that magical knack will have no effect on your caster level currently. If we look at Magical knack, you get a +2 trait bonus to caster level for Arcanist as long as it would not raise your caster level above your total hit dice. This gives you a total of 3 Hit dice, and a caster level of 2 for Arcanist. 2 Hit Dice from Arcanist (1d6 twice for 2d6).Pick a class when you gain this trait-your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t raise your caster level above your current Hit Dice. Thus an arcanist 2 that possesses the trait Magical Knack (arcanist) casts arcanist spells at caster level 2 because he has 2 HD, the same arcanist 8 casts arcanist spells at caster level 8 because he has 8 HD, and the same arcanist 8/rogue 1 that possesses the trait Magical Knack (arcanist) casts arcanist spells at caster level 9 because he has 9 HD. It's that number of dice rather than the kind of dice that the trait Magical Knack can't exceed. When rolling for this creature’s hit points, you would roll a d8 three times and add the results together, along with other modifiers.Ī creature's Hit Dice are the number of dice that are rolled to determine the creature's hit points. In this example, the creature has 3 Hit Dice. Hit Dice are represented by the number the creature possesses followed by a type of die, such as “3d8.” This value is used to determine a creature’s total hit points. Monsters, on the other hand, gain racial Hit Dice, which represent the monster’s general prowess and ability. As a creature gains levels, it gains additional Hit Dice. Hit Dice represent a creature’s general level of power and skill. Does that mean a spell learned at caster level 8 wouldn't benefit from the bonus?Ĭommon Terms defines Hit Dice as follows: But what happens when I'm level 8? Since my HD is d 6, the bonus would only work on spells learned from a caster level of 1 (operates as if caster level 3) to 4 (operates as if caster level 6). So a level 2 arcanist with Magical Knack would make spell learned at caster level 2 be cast as if my caster level was 4. I always assumed HD was the dice you used to figure out how much hit points you get every level of a particular class. It was clear until they defined HD as always is just a fancier way of saying "total levels". I was brought to this answer which said that the caster level can't exceed the hit die. Pick a class when you gain this trait-your caster level in that class gains a +2 trait bonus as long as this bonus doesn't raise your caster level above your current Hit Dice. I wanted to pick up Magical Knack but was confused about the hit die portion of the rule: I have a level 3 character (arcanist 2/rogue 1) with 25 HP. ![]()
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